0.0.28


  • add sheriff walk
  • sherriff
  • update
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • pling
  • Merge branches ‘master’ and ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • bug fixes
  • hotspots
  • Title_card
  • Al Potato dance
  • fix hotspot label positioning when hotspot is close to edge of screen
  • update slot machine puzzle tests
  • Fix broken hot road interactions
  • Dance
  • working on first test
  • added the first automated test
  • Boyscout: remove unneseccary code
  • Improve objective handling in desert scene
  • Remove lip sync gizmos
  • Remove Rogo LipSync (for now)
  • Fix cutscene test menu when switching scene
  • no message
  • Improve the test menu (sounds + layout)
  • add cutscene playing to test menu
  • Saloon cutscene improvements
  • Big file transaction Hotlady + Al
  • improve testing menu
  • add coins from slotmachine to inventory
  • fix navmesh when car is in the garage
  • fix garage playerstart
  • add roadmap to readme
  • Fix Garage scene setup
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • update garage background
  • Convert shop background to a prefab
  • add nailfile extraction test animation to unity
  • airtank
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • PSD Import garage with into a prefab
  • garage skyclouds
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • update user settings
  • garage
  • Make sure Al has no time for gambling when he hasn’t talked to the mechanic yet
  • hgkyu
  • fix double click walk to town from desert when you have already been to town
  • fix Al disapearing in Saloon Square when having visited the Alley scene
  • add recording window to Unity GUI
  • remove one recipe from Al’s list
  • add a constant id to the NavCam
  • remove local event manager gameobject
  • use worm gasp sound instead of panchito scream