- add sheriff walk
- sherriff
- update
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- pling
- Merge branches ‘master’ and ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- bug fixes
- hotspots
- Title_card
- Al Potato dance
- fix hotspot label positioning when hotspot is close to edge of screen
- update slot machine puzzle tests
- Fix broken hot road interactions
- Dance
- working on first test
- added the first automated test
- Boyscout: remove unneseccary code
- Improve objective handling in desert scene
- Remove lip sync gizmos
- Remove Rogo LipSync (for now)
- Fix cutscene test menu when switching scene
- no message
- Improve the test menu (sounds + layout)
- add cutscene playing to test menu
- Saloon cutscene improvements
- Big file transaction Hotlady + Al
- improve testing menu
- add coins from slotmachine to inventory
- fix navmesh when car is in the garage
- fix garage playerstart
- add roadmap to readme
- Fix Garage scene setup
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- update garage background
- Convert shop background to a prefab
- add nailfile extraction test animation to unity
- airtank
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- PSD Import garage with into a prefab
- garage skyclouds
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- update user settings
- garage
- Make sure Al has no time for gambling when he hasn’t talked to the mechanic yet
- hgkyu
- fix double click walk to town from desert when you have already been to town
- fix Al disapearing in Saloon Square when having visited the Alley scene
- add recording window to Unity GUI
- remove one recipe from Al’s list
- add a constant id to the NavCam
- remove local event manager gameobject
- use worm gasp sound instead of panchito scream