- Fix release script
- Removing old website
- More small improvements to the website
- Astro website improvements
- More website improvements
- Improving new website
- New Astro website
- Cleanup unused files and folders
- Add “reset options” button to options menu
- Add a skill based element to the dart mini game
- Hide “combine inventory items” hint after player succesfuly combines 2 items
- Move the Sprites folder outside of the game assets to improve the bundle size
- Add big files to Git LFS list
- Improve project folder structure
- Remove old files
- Pancho shadow
- Add pickup animation when taking the cigar from the trash
- Fix objectives testing setup order
- Improve walking area in Mansion a bit
- Fix bishop hat on donation box teleportation bug
- Improve donation box animation position
- Improve donation box animation
- Remove useless stuff from Sheriff prefab
- Turn off Sheriff’s spritesheet compression to improve quality
- Improve Entrace Sheriff cutscene
- Fix Entrance Cutscene audio
- Testing audio
- Switch to Audio Mixer Groups!
- Added missing audio
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Pancho speech 2x
- 3 new al speech
- Bug fixes
- Fix typo
- Fixed bugs in garage scene
- Fix shit
- Adding jail scene audio (SFX)
- Weird shit in Adventure Creator after importing new speech
- Imported new Al Potato voice
- Remaining voices AL
- New backgrounds
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Alley scene shake
- Scenes aanpassingen
- Background adjustments
- Animation finished!
- sound fx
- sounds
- Fixed issue with conflicting “On game start” and scenes “OnStart” actionlists
- Remove demo files
- After upgrade before testing new SettingsManager
- Commit pre-upgrade
- Remove rigid body
- Jail cutscene
- Pancho animations
- Fix eyes open in jail
- al naar links laten kijken
- Add reaching animation
- Sound fx escape
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- Souns fx escape
- add sprites for new escape attempt scenes
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- no message
- no message
- Start with jail scene animation
- Add first 2 jailscene scene sprites
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Fix Sheriff conversation when Alpotato found
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- escape scenes
- disable enable menu when entrance cutscene plays
- Improve tutorial
- new i keyboard sprite
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- i-button
- added keyboard i key sprites
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato # Please enter a commit message to explain why this merge is necessary, # especially if it merges an updated upstream into a topic branch. # # Lines starting with ’#’ will be ignored, and an empty message aborts # the commit.
- i-button
- new al animations + mouse tutorial
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Add master volume slider
- Al_Pickup_Up + Churchdoor_knock + MouseTutorial
- Remove dancing normal spritesheets
- Remove “dancing normal” animation
- Add pling to combine interactions
- Fabulous sheriff hotspot
- Reset playerstart
- sounds
- animation sounds
- Sounds
- add sounds
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- sound effect
- take honey
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- add beehive down
- fix
- before breaking
- fix objective farm burn
- burn farm
- save
- Fixing animations with beehive
- new beehive falling sprites
- beehive
- farm
- beehive + haybale
- move cue beehive fla
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- erer
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- vanalles
- Fix inventory open animation pixel move
- Retro-style movement
- beehive shizzle
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- Cue_Beehive_Zonder_Shoe
- new beehive sprites
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- Dimensies
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Remove old (too big) spritesheet
- last spritesheets
- Beehive_Falling
- Update spritesheets
- New bishophat pickup animation
- Huge update to the way we handle sprites and spritesheets
- Fix al potato use interaction on beehive
- Beehive animations
- new beehive sprites
- Adding beehive animations / interactions
- cue on beehive
- Cigar animations + interactions
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- light-cigar
- Al potato cigar animation
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- match fx
- light cigar animation
- again new sprites
- onnodige frames
- remove old sprites
- new light cigar sprites
- Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
- dimensions
- new light cigar default sprites
- down right dimensions
- new light cigar sprites
- lightcgar
- aanpassing
- AlPotatoNew
- light cigar sprites
- Al light cigar on beehive
- Al_Light_Cigar aangepast (dit is de random animatie niet de beehive gene)
- Move beehive
- Add fabulous sheriff scene
- Fix market to mansion switching
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Improve walking in Mansion scene
- Scene Market hotspot “poster” ---- Nieuwe Scene “FabulousSheriff” ----- Animatie Al Potato “LightCigar”