• Fix release script
  • Removing old website
  • More small improvements to the website
  • Astro website improvements
  • More website improvements
  • Improving new website
  • New Astro website
  • Cleanup unused files and folders
  • Add “reset options” button to options menu
  • Add a skill based element to the dart mini game
  • Hide “combine inventory items” hint after player succesfuly combines 2 items
  • Move the Sprites folder outside of the game assets to improve the bundle size
  • Add big files to Git LFS list
  • Improve project folder structure
  • Remove old files
  • Pancho shadow
  • Add pickup animation when taking the cigar from the trash
  • Fix objectives testing setup order
  • Improve walking area in Mansion a bit
  • Fix bishop hat on donation box teleportation bug
  • Improve donation box animation position
  • Improve donation box animation
  • Remove useless stuff from Sheriff prefab
  • Turn off Sheriff’s spritesheet compression to improve quality
  • Improve Entrace Sheriff cutscene
  • Fix Entrance Cutscene audio
  • Testing audio
  • Switch to Audio Mixer Groups!
  • Added missing audio
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Pancho speech 2x
  • 3 new al speech
  • Bug fixes
  • Fix typo
  • Fixed bugs in garage scene
  • Fix shit
  • Adding jail scene audio (SFX)
  • Weird shit in Adventure Creator after importing new speech
  • Imported new Al Potato voice
  • Remaining voices AL
  • New backgrounds
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Alley scene shake
  • Scenes aanpassingen
  • Background adjustments
  • Animation finished!
  • sound fx
  • sounds
  • Fixed issue with conflicting “On game start” and scenes “OnStart” actionlists
  • Remove demo files
  • After upgrade before testing new SettingsManager
  • Commit pre-upgrade
  • Remove rigid body
  • Jail cutscene
  • Pancho animations
  • Fix eyes open in jail
  • al naar links laten kijken
  • Add reaching animation
  • Sound fx escape
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • Souns fx escape
  • add sprites for new escape attempt scenes
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • no message
  • no message
  • Start with jail scene animation
  • Add first 2 jailscene scene sprites
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Fix Sheriff conversation when Alpotato found
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • escape scenes
  • disable enable menu when entrance cutscene plays
  • Improve tutorial
  • new i keyboard sprite
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • i-button
  • added keyboard i key sprites
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato # Please enter a commit message to explain why this merge is necessary, # especially if it merges an updated upstream into a topic branch. # # Lines starting with ’#’ will be ignored, and an empty message aborts # the commit.
  • i-button
  • new al animations + mouse tutorial
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Add master volume slider
  • Al_Pickup_Up + Churchdoor_knock + MouseTutorial
  • Remove dancing normal spritesheets
  • Remove “dancing normal” animation
  • Add pling to combine interactions
  • Fabulous sheriff hotspot
  • Reset playerstart
  • sounds
  • animation sounds
  • Sounds
  • add sounds
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • sound effect
  • take honey
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • add beehive down
  • fix
  • before breaking
  • fix objective farm burn
  • burn farm
  • save
  • Fixing animations with beehive
  • new beehive falling sprites
  • beehive
  • farm
  • beehive + haybale
  • move cue beehive fla
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • erer
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • vanalles
  • Fix inventory open animation pixel move
  • Retro-style movement
  • beehive shizzle
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • Cue_Beehive_Zonder_Shoe
  • new beehive sprites
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • Dimensies
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Remove old (too big) spritesheet
  • last spritesheets
  • Beehive_Falling
  • Update spritesheets
  • New bishophat pickup animation
  • Huge update to the way we handle sprites and spritesheets
  • Fix al potato use interaction on beehive
  • Beehive animations
  • new beehive sprites
  • Adding beehive animations / interactions
  • cue on beehive
  • Cigar animations + interactions
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • light-cigar
  • Al potato cigar animation
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • match fx
  • light cigar animation
  • again new sprites
  • onnodige frames
  • remove old sprites
  • new light cigar sprites
  • Merge branch ‘master’ of https://gitlab.com/roelvanhoof/alpotato
  • dimensions
  • new light cigar default sprites
  • down right dimensions
  • new light cigar sprites
  • lightcgar
  • aanpassing
  • AlPotatoNew
  • light cigar sprites
  • Al light cigar on beehive
  • Al_Light_Cigar aangepast (dit is de random animatie niet de beehive gene)
  • Move beehive
  • Add fabulous sheriff scene
  • Fix market to mansion switching
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Improve walking in Mansion scene
  • Scene Market hotspot “poster” ---- Nieuwe Scene “FabulousSheriff” ----- Animatie Al Potato “LightCigar”