- Reset lower version fields on minor/major bumps
- Point make release at the Steam CI flow
- Fix macOS build name, exclude DoNotShip artifacts, simplify Steam login
- fix build command
- starting work on building
- Fix demo endings
- Change game ending
- Boys balloon
- add pycache to gitignore
- Make add_animation idempotent
- Improved animation generator
- Baloon idle
- fix ruffle swf export
- balloon
- Boy
- balloon
- balloon
- no message
- pipeline automation + boy blinking
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- boyexport
- Also test main menu etc.
- Working Game_Can_Be_Completed playtest
- Fix incorrect playerstart / markers
- Fully working playtest
- Fixed the “Find Pancho” playtest
- Improve playtest (working “walk to town”)
- Fix al being stuck in walking animation after switching scene
- Improve objective hiearchy
- Don’t speed up animations to see how long a full playtest takes
- Remove “follow sorting map” for Hotdog
- Remove debug logging in playtest
- Improve playtest skipping cutscenes
- Make sure putting on shoe Cutscene can’t be skipped
- Working desert playtest
- Make playtest screenshot clickable in log to quickly see what’s going on
- Clear old screenshots before starting playtest
- Capture screenshots on automatic playtest fail
- Fix “prevent subtitle skipping” feature in Intro scene
- Update Chunkfive font
- new speech files
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- missing audio AL
- Resolve cursor warning
- Fix narator subtitles being visible in desert when skipping intro
- Add tests + fix “Mouse clicks have default functionality” disapearing + Improve ExplainInventory QTE
- Improve text mesh pro font in dialogue menu
- Customize dialogue menu
- Starting to make dialogue menu better
- Add speech for new Mansion hotspots
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- mansion hotspots speech
- Add mansion hotspots
- Improve alley scene switching
- Remove old test scene
- Add al talking to Johnny speech
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Resolve Splash scene warnings
- gun
- Remove old johnny dialogue
- Add speech when clicking on Johnny Salami
- Fix NavMesh issue in Mansion scene
- Fix default sound warning in fountain scene
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Simplify Saloon scene setup
- al potato closed
- Noise
- Update shop door speech
- Improve market scene switching
- Double click skip walk on next scene
- Replace first scene check with PlayerStart2D + Custom walk script
- Resolve warnings in Mansion scene
- Update AdventureCreator plugin to 1.86.1
- Fix load menu not closing in Main menu
- Resolve warnings in “KeyBindings” scene
- Resolve warnings in JailCrack scene
- More noise
- More “Gather text” noise
- “Gather Text” noise
- “Gather text” noise + replaced “Expression: None” dialogue with new Custom -> Character Expression actionlist action
- Add Custom -> Character Expression actionlist action
- Remove old Fish animation transitions
- Position Mechanic at 0,0,0
- Position Sheriff at 0,0,0
- Fix unkown scene name “SaloonTown” (changed to SaloonSquare)
- Remove useless GameObject in “doorback” GameObject
- Resolve warnings
- move kiwicat sprite to 0,0,0
- Debounce objective save so that only 1 autosave is created on game start
- Perfect animation position
- Improve sheriff entrance animation
- Move NPC sprites to 0,0,0
- Fix warnings
- We don’t need variables UI, everything is objectives
- Fix Unity 6 deprecation warnings
- Fix towing cost objective
- Start “Get to Vegas” objective on game start
- Don’t wait for objective completion (should run in 1 tick)
- Add “Get to Vegas” root objective
- Update objective descriptions
- untrack claude settings
- ignore claude settings
- Improve testing menu
- No idea what changed in these scenes
- Add system requirements
- Fix master volume slider
- Updated trailer
- Test menu improvements
- update boy blinking
- Remove email address from website
- Calender
- Aanpassing Icon
- Icoontje
- Logo
- Library Capsules
- Thumbnail
- Header
- no message
- Steam capsules
- Steam Capsules
- Update firebase + replace play buttons with Steam button
- Fix website support page 404 and About Us nav link
- Trigger website-only pages deployment
- Fix pages job: add needs: [] to skip waiting for prior stages
- Fix pages job: add needs: [] and use main branch
- Fix pages job: add needs: [] and hardcode master branch
- Allow website-only deployment without Unity build
- Improve opening and closing testing menu (don’t show pause menu)
- Remove old test menu key binding
- Autosave icon
- Saloon doors (outside)
- saloon doors (inside)
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- SaloonDoors Square
- Saloondoors inside
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Fix “Get my car towed” objective not getting completed
- Saving Animatie
- Hide testing menu
- Add comments to scripts
- whistling
- Shop-door Open Close
- Deur animaties
- Updated trailer
- Updated trailer movie
- Add trailer
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- add trailer title movie
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Speech Trailer
- AlpotatoTrailer bestanden
- Autosave on objective complete
- Fix company name
- Move “Game started” objective to “Setup objectives” actionlist
- Add “Start game” objective
- Add save game UI
- Add “thumbnail” save / load template
- Claude init
- Fix loading
- Fix bug when looking at rock in desert while carrying your shoe
- Fix QTE invetory tutorial
- Hide Hierachy items in Editor
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Upgrade to Unity 6.3 LTS
- Build windows
- Matches speech
- Add animations
- Add matches dialogue
- Improve intro dialogue
- Voices Al
- New dialogue
- Add pancho the basketball
- Add sleeping animation
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- sleeping animation
- Add faceslap animation
- add faceslap animation
- Pancho illusions, pumpkin-market and basketbal-priesthouse
- removed wav speech
- extra
- Al Voice Remaster
- al and bartender pancho convo
- al question
- voices granny + al
- Al face slap
- Updated conversation position
- Improved conversations with Granny and Bartender
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Intro improvements
- bartender speech sneller, + granny Gasp toevoeging
- Improved speech
- remove speech audio from intro movie
- Voices
- Al potato sleeping
- Saloon square goeie lagen
- Exported all speech
- Small updates to almost all scene backgrounds
- Small improvements to background
- Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
- Minor updates to Desert scene
- Background changes + Fountain shop “open sign” off and on
- Market Background verbetering
- background changes + 2 speech changes
- Background changes
- voorgrondje Saloon
- Looking down
- al orange hit scaling aangepast
- Release sorting map and sorting before going from Desert to Entrance
- Change build name