• Reset lower version fields on minor/major bumps
  • Point make release at the Steam CI flow
  • Fix macOS build name, exclude DoNotShip artifacts, simplify Steam login
  • fix build command
  • starting work on building
  • Fix demo endings
  • Change game ending
  • Boys balloon
  • add pycache to gitignore
  • Make add_animation idempotent
  • Improved animation generator
  • Baloon idle
  • fix ruffle swf export
  • balloon
  • Boy
  • balloon
  • balloon
  • no message
  • pipeline automation + boy blinking
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • boyexport
  • Also test main menu etc.
  • Working Game_Can_Be_Completed playtest
  • Fix incorrect playerstart / markers
  • Fully working playtest
  • Fixed the “Find Pancho” playtest
  • Improve playtest (working “walk to town”)
  • Fix al being stuck in walking animation after switching scene
  • Improve objective hiearchy
  • Don’t speed up animations to see how long a full playtest takes
  • Remove “follow sorting map” for Hotdog
  • Remove debug logging in playtest
  • Improve playtest skipping cutscenes
  • Make sure putting on shoe Cutscene can’t be skipped
  • Working desert playtest
  • Make playtest screenshot clickable in log to quickly see what’s going on
  • Clear old screenshots before starting playtest
  • Capture screenshots on automatic playtest fail
  • Fix “prevent subtitle skipping” feature in Intro scene
  • Update Chunkfive font
  • new speech files
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • missing audio AL
  • Resolve cursor warning
  • Fix narator subtitles being visible in desert when skipping intro
  • Add tests + fix “Mouse clicks have default functionality” disapearing + Improve ExplainInventory QTE
  • Improve text mesh pro font in dialogue menu
  • Customize dialogue menu
  • Starting to make dialogue menu better
  • Add speech for new Mansion hotspots
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • mansion hotspots speech
  • Add mansion hotspots
  • Improve alley scene switching
  • Remove old test scene
  • Add al talking to Johnny speech
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Resolve Splash scene warnings
  • gun
  • Remove old johnny dialogue
  • Add speech when clicking on Johnny Salami
  • Fix NavMesh issue in Mansion scene
  • Fix default sound warning in fountain scene
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Simplify Saloon scene setup
  • al potato closed
  • Noise
  • Update shop door speech
  • Improve market scene switching
  • Double click skip walk on next scene
  • Replace first scene check with PlayerStart2D + Custom walk script
  • Resolve warnings in Mansion scene
  • Update AdventureCreator plugin to 1.86.1
  • Fix load menu not closing in Main menu
  • Resolve warnings in “KeyBindings” scene
  • Resolve warnings in JailCrack scene
  • More noise
  • More “Gather text” noise
  • “Gather Text” noise
  • “Gather text” noise + replaced “Expression: None” dialogue with new Custom -> Character Expression actionlist action
  • Add Custom -> Character Expression actionlist action
  • Remove old Fish animation transitions
  • Position Mechanic at 0,0,0
  • Position Sheriff at 0,0,0
  • Fix unkown scene name “SaloonTown” (changed to SaloonSquare)
  • Remove useless GameObject in “doorback” GameObject
  • Resolve warnings
  • move kiwicat sprite to 0,0,0
  • Debounce objective save so that only 1 autosave is created on game start
  • Perfect animation position
  • Improve sheriff entrance animation
  • Move NPC sprites to 0,0,0
  • Fix warnings
  • We don’t need variables UI, everything is objectives
  • Fix Unity 6 deprecation warnings
  • Fix towing cost objective
  • Start “Get to Vegas” objective on game start
  • Don’t wait for objective completion (should run in 1 tick)
  • Add “Get to Vegas” root objective
  • Update objective descriptions
  • untrack claude settings
  • ignore claude settings
  • Improve testing menu
  • No idea what changed in these scenes
  • Add system requirements
  • Fix master volume slider
  • Updated trailer
  • Test menu improvements
  • update boy blinking
  • Remove email address from website
  • Calender
  • Aanpassing Icon
  • Icoontje
  • Logo
  • Library Capsules
  • Thumbnail
  • Header
  • no message
  • Steam capsules
  • Steam Capsules
  • Update firebase + replace play buttons with Steam button
  • Fix website support page 404 and About Us nav link
  • Trigger website-only pages deployment
  • Fix pages job: add needs: [] to skip waiting for prior stages
  • Fix pages job: add needs: [] and use main branch
  • Fix pages job: add needs: [] and hardcode master branch
  • Allow website-only deployment without Unity build
  • Improve opening and closing testing menu (don’t show pause menu)
  • Remove old test menu key binding
  • Autosave icon
  • Saloon doors (outside)
  • saloon doors (inside)
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • SaloonDoors Square
  • Saloondoors inside
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Fix “Get my car towed” objective not getting completed
  • Saving Animatie
  • Hide testing menu
  • Add comments to scripts
  • whistling
  • Shop-door Open Close
  • Deur animaties
  • Updated trailer
  • Updated trailer movie
  • Add trailer
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • add trailer title movie
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Speech Trailer
  • AlpotatoTrailer bestanden
  • Autosave on objective complete
  • Fix company name
  • Move “Game started” objective to “Setup objectives” actionlist
  • Add “Start game” objective
  • Add save game UI
  • Add “thumbnail” save / load template
  • Claude init
  • Fix loading
  • Fix bug when looking at rock in desert while carrying your shoe
  • Fix QTE invetory tutorial
  • Hide Hierachy items in Editor
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Upgrade to Unity 6.3 LTS
  • Build windows
  • Matches speech
  • Add animations
  • Add matches dialogue
  • Improve intro dialogue
  • Voices Al
  • New dialogue
  • Add pancho the basketball
  • Add sleeping animation
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • sleeping animation
  • Add faceslap animation
  • add faceslap animation
  • Pancho illusions, pumpkin-market and basketbal-priesthouse
  • removed wav speech
  • extra
  • Al Voice Remaster
  • al and bartender pancho convo
  • al question
  • voices granny + al
  • Al face slap
  • Updated conversation position
  • Improved conversations with Granny and Bartender
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Intro improvements
  • bartender speech sneller, + granny Gasp toevoeging
  • Improved speech
  • remove speech audio from intro movie
  • Voices
  • Al potato sleeping
  • Saloon square goeie lagen
  • Exported all speech
  • Small updates to almost all scene backgrounds
  • Small improvements to background
  • Merge branch ‘master’ of gitlab.com:roelvanhoof/alpotato
  • Minor updates to Desert scene
  • Background changes + Fountain shop “open sign” off and on
  • Market Background verbetering
  • background changes + 2 speech changes
  • Background changes
  • voorgrondje Saloon
  • Looking down
  • al orange hit scaling aangepast
  • Release sorting map and sorting before going from Desert to Entrance
  • Change build name